Does online gaming promote friendship and other positive social ties, or does it isolate people or create conflict?
Conduct an interview with a gamer, and use the pieces by Amichai-Hamburger et al. and Madigan to develop an argument about this issue.
Does your interview provide evidence that “Collective play between users within these games seems to have its own benefits, extending from enhanced online social capital to increases in offline civic engagement” (Zhong, 2011, cited in Amichai-Hamburger et al)? Or do you see examples of the “deindividuation” described by Madigan? Does your interview suggest something about friendship that neither article addresses, or does it support the claims of one or the other? Discuss.
Your essay should be 2-3 pages (double-spaced). The first draft is due during Week 3, and the final draft is due during Week 4.
***I have uploaded the 2 documents for sourcing (Gaming Article and Friendship Article), I also pulled quotes from each of the articles but they do not have to be used if there are better ones. I am mutral with whether gaming creates friendships or not, you can have lifelong friendships and it can help people that are anti social not have to deal with the face-to-face interaction. At the same time you can get bullied while playing games because of how you play but to me there are always people in the world that bring you down and bully you no matter what.***
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