APA 7 Citation Format
12 sized font
5 pages, double-spaced
3 sources required – Academic/Scholarly articles, peer reviewed
Topic:
Gamification is the use of elements and techniques from video game design in non-game contexts. Explore the use of gamification, its ability to modify behaviours, and whether or not the use of gamification is ethical.
Mainly focus on the analysis of arguments; potential breaches of codes of conduct on the part of key players; fallacies; theories of utilitarianism and deontology; the importance of cyberethics in this initiative; add any other areas of information age/cyber/technology/IT ethics to the topic.
Please review the document attached to find resources to help build the paper.
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