Simple paper not intended for expert reader. Short introduction about what game engines are, then rest of paper about the unity game engine, what it is, its features, etc. General exploration of the unity game engine, more concentration on its use to create 3D games. Separated by sections, such as about its graphics, scripts, camera, physics systems, scripts, etc. Can use images of the game engine, diagrams, etc to illustrate points. Flexible on sections and detailed introduction and conclusion not needed. Sources such as Unity game engine documentation and any reliable sources that explores the unity game engine. Very flexible on deadline but would like to see a draft midway. Willing to answer any specific questions.
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